Design Studio Press

The Big Bad World of Concept Art for Video Games: An Insider's Guide for Students

The Big Bad World of Concept Art for Video Games: An Insider's Guide for Students
  • 3 stelle, basato su 1 voti
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The Big Bad World of Concept Art for Video Games: An Insider's Guide for Students

The Big Bad World of Concept Art for Video Games: An Insider's Guide for Students

34,84 €

Recensioni clienti (10)

BX
4 Agosto 2015

This book has definitely helped me with my own thought process

This book is awesome!

JC
28 Luglio 2015

Knowing is half the battle and this book will help you know what you need to know

I got this book because I have been studying on my own trying to get the skills necessary to become a concept artist.

TM
16 Luglio 2015

I liked it. I read it in 2 days

I liked it.

TV
5 Luglio 2015

Great insight for those who are just about to go ...

Great insight for those who are just about to go to school.

UP
4 Luglio 2015

I would recommend this book to any student who thinks they've got ...

Not only as a proud father but also as an instructor for 18 years at the School of Visual Arts, New York City....

SV
4 Luglio 2015

Insightful insider's guide for concept artists

For many years, concept artist Eliott Johnson Lilly has been receiving questions regarding the concept art industry and how aspiring artists can get a job.

OH
13 Giugno 2015

If you are interested in becoming a concept artists but don't exactly know where or how to start then this book is for you.

Let me first start this review by saying that this is not a "how to" book, instead this provides you with a large amount of resources that lets you explore the route that you want to take.

VG
10 Giugno 2015

This is a great book, as soon as I picked it up ...

This is a great book, as soon as I picked it up I didn't want to put it down.

HW
10 Giugno 2015

Five Stars

Reminds me of my time in the Gaming Industry..

NX
8 Giugno 2015

Looking at the current trend of "art of" books which have beautiful art but are misleading as Eliott explains

If you want to know how to become a concept artist in the videogames industry then this is the book I wish had been made when I was in college/ university.

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